Curation, Exhibition Design, Game and AR/VR design.
The final exhibition of a semester of collaborations between the Interaction Design and the Communication Design majors.
Displaying interaction design work is a challenge as the technology needs to be made accessible and the work is often transparent. We created several guides and an app to help people access the AR on their phone and set up the VR headsets. We also installed screens that were showing the VR scenes to make people more comfortable in entering them.
The exhibition included some of my work in VR, in AR, and in Game design.
You can read more about the semester's worth of learning and work here.