With the goal of using interaction design to improve people’s decision making in disaster situations, designers Amelia Koster, Brittany Williams and I created a library of disaster design principles. Over the course of 8 months, we gathered research, did user testing, and put forward ways to encourage people to make the right decision through design. We've organized these insights into a library that can be used by municipalities as a starting point or a user-centered checklist for their own people facing systems.
I lead the strategic shifts through whiteboard exercises, brainstormings, critique. I played a leadership role by taking charge of the project management and organizing design sprints. All three of us collaborated on the UI design using Figma. The research and testing were also collaborative. Graphic design and art direction were done by Amelia Koster and Brittany Williams.